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4 Wolves of FortuneYggdrasilNew releases (24)
Freshly released slots of every theme — not only wolf slots.
Casinos (5)
Providers
What stands behind the data
Each specification on this site — return to player, volatility, the reel grid, the maximum win as an x-value — is reproduced from the studio that made the game. Fields a provider leaves unpublished stay empty and labelled that way, because filling them with an estimate would quietly corrupt every comparison built on top.
Two collections sit side by side. The themed one covers 60 wolf slots from 44 providers, arranged by mechanic instead of by popularity. The second is a monthly feed of 24 new releases in any theme, kept apart on purpose: fresh games usually arrive with thin documentation, so they never inflate the themed counts.
This is not a casino and it accepts no wagers. Operator links are advertising links and carry that label. Play is restricted to adults of 18 and over; it remains entertainment with a real risk of losing money.
FAQ
Does a high RTP mean I will win more?
No. RTP is the long-run share of stakes a game gives back across millions of rounds, measured on the game rather than on a player. A single evening can finish far above or far below that share while the game behaves exactly as designed.
What is volatility telling me that RTP does not?
It describes how results are spread over time. A low-volatility game pays small amounts often; a high-volatility one stays quiet for long stretches and then resolves in a rare, large round. Same RTP, entirely different experience.
How literally should I read the max win?
Treat the x-value as a ceiling, not a target. It states how many times the stake the rarest possible combination would pay, and it is reached so seldom that it says more about a game's design than about a session.
Who keeps the pages up to date?
Specifications are re-checked against provider publications, and the release feed is filled from the publication calendar. When a studio corrects a value after launch, the existing page is edited rather than duplicated.
Why is a brand-new game sometimes just a data sheet?
Because that is all that can be evidenced on release week. Rules and symbol values are added once they can be verified in the game itself; until then the entry stays short instead of being padded with guesses.

















